Although it was up to the publisher if a game is region-free or not. A number of games are region-free and will play on a unit from any region. A: No, I am not conducting bypass any survey for the files.
It is a headache and time-consuming activity. So I am providing all the games and software for free without any survey. Further, if you have any query then write me. I will revert back to you as soon as possible. You can choose to have oncoming traffic in the NFS 2 tracks, but it's not the same. You can't do that in a track race. Enhanced, no doubt about it. This is really the only major revision that stood out enough to get my attention.
Of course, the graphics in the original NFS were outstanding for its day two years ago! The overall look is crisper, the animation smoother, the colors richer, and the details more noticeable, even on my lowly Diamond Stealth The only bad part is that there are no pixelated deer standing by the side of the road for you to try to turn into roadkill didn't anyone ever make a patch that would allow you to hit those deer in the NFS Alpine track?!
This is EA we're talking about, so as you can guess, the sound is outstanding. Great quality, rocking music, and I swear that when I was driving the Isedra, the squeals from my tires were eerily in harmony with the ethereal background music Nice illustrations, a fairly thorough description of game options, but nothing else worth mentioning.
The crisp graphics and excellent sound make Need for Speed 2 a solid game by anybody's standards. Nevertheless, prepare to be a little disappointed with the gameplay if you're a big fan of the original Need for Speed. If you've never played the original and are looking for a fun head-to-head arcade racer, you may want to start with Need for Speed and wait a while on the sequel.
Last year's smash hit racing game now has a sequel: 8 new cars, new international tracks, new graphics, arcade and simulation modes, and car customization are all highlights of this second generation title. But does this game live up to the reputation of the orginal Need for Speed , or will it leave you wanting more? The first Need for Speed was solid. It had cool tracks, cars that were available to the general public, and decent gameplay. The graphics were decent and the game was downright fun.
All they needed to do for this game to be a success was to add a few new cars, some new tracks, clean up the graphics a tad, and tighten the controls. No problem, right? Apparently not. In fact, the sequel falls far short of the strengths of the original game. Let's start off with the cars. The thing I liked about the original game was that the cars were not untouchable. Sure, they were all big dollars, but I had seen every one of the cars on the road at least once.
Not only have I never seen any of these cars, I have never even heard of half of them. I guess it does not matter whether I have seen these cars in everyday life or not. That adds to the fantasy of video gaming. But I thought it was neat to be able to identify with the cars in the orginal Need for Speed. Since you are probably not familiar with the cars, you can watch a video of the car in action or view still shots of the vehicle.
Unfortunately, this was also done better in the original game. The videos are short and didn't really show the cars very much. They reminded me of the little MTV commercials that are seconds long and don't really show much of anything. The still shots were better. You did get a good view of the car from different angles.
The best part about NFS2 is the different tracks. They ranged from oval raceways to longer tracks taking you through small towns or desert scenes.
The tracks had a good variety of straight-aways and turns, and most were also quite lengthy so your laps would take some time to complete. Also, on some tracks, there were bumps placed strategically in the road that would let you catch some serious air. This was cool at first, but became rather annoying when this started happening around corners.
If you are in the process of turning and hit one of these, it is almost guaranteed that your car will spin through the air like a helicopter blade. On the negative side, I found the control to be completely lacking. The game has two modes of gameplay. They are Arcade and Simulation. Arcade mode allows for power sliding and your car sticks to the road better.
Simulation mode is more true to the capabilities and handling of the cars. While there was a difference in some area between the two modes, one area shared a common problem: braking. In Arcade mode, if you used either your brake or hand brake, your car would violently jerk in the direction you are turning, almost as if you had a tire blow out.
You spent more time trying to correct the car and that almost inevitably would cause you to overcompensate. Once you were overcompensating, it took everything you had to get going in the right direction.
In Simulation mode, this problem only occurs when using the hand brake. If you use the regular brake, you will keep heading in the direction you are facing. I did find that the best way to compensate for the braking was to use walls, buildings, and guardrails to help me corner. Sure, it slowed me down, but it was no worse than trying to pull out of a fish tail.
Despite all the problems I had braking, I will say that the steering control was tight. The car would go where you told it to on straight-aways which was vital'you do a lot of passing at high speed. There were times that I passed within centimeters of other vehicles and did not hit them. If the steering were as bad as the braking, the game would be almost unplayable. The game was not all that bad. Once you did get the hang of things and made adjustments, like using walls to help you turn, you could actually find some of the fun that made the first game a success.
The AI of the computer-controlled cars was not bad, and they were definitely competitive on the Advanced setting. More than once, I had a competitor car give me a tap that would send me spinning.
The computer was definitely no push over. Need for Speed II offered three modes of play, and I found one to be quite enjoyable. The modes are Single Race, which is just a race on the track of your choice. The second was the Tournament. This was a collection of all of the tracks, in which you have to finish first on the first track before you can advance to the second and so on. Third, and the one I liked best, was the Knockout mode.
All you had to do was not come in last to advance to the next race. It is time to read the system requirements. An outstanding sequel in all aspects. It offers a lot of new and fun features, yet the game doesn't move away from the core gameplay that made the first Underground so popular, which is pure adrenaline street racing.
Support Emuparadise:. Sponsor Message:. How to install this game? What are the characteristics of this installment? Overview EA's Need for Speed series returns for it's second iteration of illegal street racing in Underground 2.
New to this game is the ability to roam around an open-world city,newer racing modes like Street X and URL and much deeper customisation. Future Used To This Download ». Share with your Friends: Support Emuparadise: Find out how else you can support emuparadise.
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