The amount you can find now depends on: 1 Gamespeed 2 Your current Era 3 The distance to one of your towns! The chance to find a ressource also increased with higher distance. So that means, the further away your prospector is working, the more output you can get, but the higher the chance of being captured. Known Bugs: After the prospector finished his work, the garphic from the ressource he worked on will disappear.
I solved this by removing the ressource completely and add it at next turn start again to the game. If you know a better solution to this problem, please let me know. So please try it out and make suggestions to improve it. This is old version, download v1. Fixed an issue where the extras menu doesn't load Fixed an issue with the multiplayer buttons Fixed window not being drag-able If you have an issue with kino you can try fix it by setting scale to Just realized the buttons can be slightly off depending on the aspect ratio Will be fixed in next update.
Fixed an issue where some people couldn't load extras spawn, lights, cams OG map is automatically deleted now because some people complained. The original idea was the ability to add stuff to the og map. You can still use whatever 3D modelling program you want, just use blender to assign the properties. Public servers don't work with this mod but you can still create servers that other mod users can join To play on normal servers move the MapMod.
Thanks to Zi9 for his help and for his blender plugin Thanks to CynicalAct for helping me with testing Thanks to all my beta testers Thanks to anyone that donated! And I made it multiplayer compatible. In addition to that I added some multipliers to the Gold amount. The amount you can find now depends on: 1 Gamespeed 2 Your current Era 3 The distance to one of your towns!
The chance to find a ressource also increased with higher distance. So that means, the further away your prospector is working, the more output you can get, but the higher the chance of being captured. Known Bugs: After the prospector finished his work, the graphic from the ressource he worked on will disappear.
I solved this by removing the ressource completely and add it at next turn start again to the game. If you know a better solution to this problem, please let me know. So please try it out and make suggestions to improve it.
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